This paper investigates how artistic explorations can be useful for the development of mobile haptic technology. It presents an alternative framework of design for wearable haptics that contributes to the building of haptic communities outside specialized research contexts. The paper also presents our various wearable haptic systems for mobile computing capable of producing high-order tactile percepts. Our practice based approach suggests a design framework that can be applied to create advanced haptic stimulations/situations for physically embodied interaction in real-world settings.
CITATION STYLE
Cuartielles, D., Göransson, A., Olsson, T., & Stenslie, S. (2012). Mobile haptic technology development through artistic exploration. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7468 LNCS, pp. 31–40). Springer Verlag. https://doi.org/10.1007/978-3-642-32796-4_4
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