The upcoming Web 2.0 technologies change the aspects of eLearning fundamentally. The traditional paradigm of classroom teaching and homework learning will develop further towards sharing experiences and knowledge in word-wide social communities. Moreover, knowledge capturing in ambient environments gains more and more importance. These aspects characterize the so-called eLearning 2.0. This paper describes a prototype of an eLearning 2.0 system covering the different aspects such as platform, pedagogy and scenarios. The concepts presented here have been applied in the EU-project UNITE. The implementation of this system in the setting of a European network of fourteen schools is presented as an iterative four stage process, covering scenario planning and implementation, validation in addition to platform and process improvement. Achieved intermediate results from the first iteration of the implementation process are discussed and future work is presented. © 2008 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Hornung, C., Granić, A., Ćukušić, M., & Nazemi, K. (2008). eKnowledge pepositories in eLearning 2.0: UNITE - A European-wide network of schools. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5145 LNCS, pp. 99–110). https://doi.org/10.1007/978-3-540-85033-5_11
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