QoS-aware service selection deals with choosing the service providers from the candidates which are discovered to fulfill a requirement, while meeting specific QoS constraints. In fact, the requester and its candidate service providers usually are autonomous and self-interested. In the case, there is a private information game of the service selection between a requester and its candidate providers. An ideal solution of the game is that the requester selects and reaches agreement about the interest allocation with the high-QoS and low-cost service providers. This paper proposes an approach to design a novel incentive mechanism to get the ideal solution of the game. The incentive mechanism design is solved as a constrained optimization problem. Finally, the experiments are performed to show the effectiveness of the incentive mechanism. © 2013 Springer-Verlag.
CITATION STYLE
Wang, P., & Du, X. (2013). An incentive mechanism for game-based QoS-aware service selection. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8274 LNCS, pp. 491–498). https://doi.org/10.1007/978-3-642-45005-1_38
Mendeley helps you to discover research relevant for your work.