… The internet of things: Networking people, objects and services … that sport organizations and technology providers merge industry and Internet culture, focus … www.din.de/blob/76902/ e8cac883f42bf28536e7e8165993f1fd/recommendations-for-implementing-industry-4-0-data …
CITATION STYLE
Schlegel, M. U., & Hill, C. (2024). The Reach of Sports Technologies (pp. 105–125). https://doi.org/10.1007/978-3-031-38981-8_7
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