K-Culture Time Machine: A Mobile AR Experience Platform for Korean Cultural Heritage Sites

13Citations
Citations of this article
22Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

In applying MR (AR/VR) technologies to cultural heritage sites, the design and implementation of mobile MR applications have mostly lacked a holistic and systematic approach in the viewpoint of retrieving existing content and providing personalized experiences to visitors on the fly. To address this issue, we designed and implemented the KCTM application in which various types of content from different databases are brought together and reorganized by a newly proposed metadata schema that assigns spatio-temporal information to them for the purpose of visualizing them in MR environments. According to the user evaluation, most of the participants expressed strong interest in touring the heritage sites augmented with various related content.

Cite

CITATION STYLE

APA

Park, H., Kim, E., Kim, H., Shin, J. E., Kim, J., Kim, K., & Woo, W. (2018). K-Culture Time Machine: A Mobile AR Experience Platform for Korean Cultural Heritage Sites. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10905 LNCS, pp. 167–180). Springer Verlag. https://doi.org/10.1007/978-3-319-92046-7_15

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free