In this paper we show how bidirectional path tracing can be extended to handle global illumination effects due to participating media. The resulting image-based algorithm is computationally expensive but more versatile than pre- vious solutions. It correctly handles multiple scattering in non-homogeneous, anisotropic media in complex illumination situations. We illustrate its specific advantages by means of examples.
CITATION STYLE
Lafortune, E. P., & Willems, Y. D. (1996). Rendering Participating Media with Bidirectional Path Tracing (pp. 91–100). https://doi.org/10.1007/978-3-7091-7484-5_10
Mendeley helps you to discover research relevant for your work.