The work presented in this paper refers to the implementation of a product development process based on the use of virtual model of the human body to design specific custom-fit product, such as a prosthesis socket (interface between the residual limb and the mechanical part of the prosthesis). It considers the integration of advanced ICT tools coming from the reverse engineering, the physics-based modelling and simulation, and the rapid prototyping fields. The paper describes problems related to the implementation of each step within a real socket development process. © Springer-Verlag Berlin Heidelberg 2007.
CITATION STYLE
Colombo, G., Filippi, S., Rissone, P., & Rizzi, C. (2007). ICT methodologies to model and simulate parts of human body for prosthesis design. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4561 LNCS, pp. 559–568). Springer Verlag. https://doi.org/10.1007/978-3-540-73321-8_64
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