Evalme: Exploring the value of new technologies for in situ evaluation of learning experiences

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Abstract

Tangible interfaces have much potential for engendering shared interaction and refection, as well as for promoting playful experiences. How can their properties be capitalised on to enable students to refect on their learning, both individually and together, throughout learning sessions? This Research through Design paper describes our development of EvalMe, a fexible, tangible tool aimed at being playful, enjoyable to use and enabling children to refect on their learning, both in the moment and after a learning session has ended. We discuss the insights gained through the process of designing EvalMe, co-defning its functionality with two groups of collaborators and deploying it in two workshop settings. Through this process, we map key contextual considerations for the design of technologies for in situ evaluation of learning experiences. Finally, we discuss how tangible evaluation technologies deployed throughout a learning session, can positively contribute to students' refection about their learning.

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Lechelt, S., Brudy, F., & Marquardt, N. (2021). Evalme: Exploring the value of new technologies for in situ evaluation of learning experiences. In Conference on Human Factors in Computing Systems - Proceedings. Association for Computing Machinery. https://doi.org/10.1145/3411764.3445749

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