Humans and computers have different strengths - which should be combined and not wasted. Multiple choice systems are an efficient way to achieve this goal. An instructive example is 3-Hirn, where two programs each make one proposal and a human boss has the final choice between them. In chess, Go, and several other brain games, many experiments with 3-Hirn and other settings proved the usefulness of multiple choice systems and the validity of the underlying ideas. © Springer-Verlag Berlin Heidelberg 2003.
CITATION STYLE
Althöfer, I., & Snatzke, R. G. (2003). Playing games with multiple choice systems. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 2883, 142–153. https://doi.org/10.1007/978-3-540-40031-8_10
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