The W3C’s Multimodal Architecture standard is a high-level design featuring loosely coupled components. Its goal is to encourage interoperability and re-use of components, without enforcing any particular approach to building multimodal applications. This paper offers an overview of the architecture, outlining its components and the events they use to communicate, as well as giving basic examples of how it can be applied in practice.
CITATION STYLE
Barnett, J. (2016). Introduction to the multimodal architecture specification. In Multimodal Interaction with W3C Standards: Toward Natural User Interfaces to Everything (pp. 3–17). Springer International Publishing. https://doi.org/10.1007/978-3-319-42816-1_1
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