Bézier methods for curves and surfaces are popular, are commonly used in practical work, and are described here in detail. Two approaches to the design of a Bézier curve are described, one using Bernstein polynomials and the other using the mediation operator. Both rectangular and triangular Bézier surface patches are discussed, with examples.
CITATION STYLE
Bézier Approximation. (2007). In Curves and Surfaces for Computer Graphics (pp. 175–250). Springer New York. https://doi.org/10.1007/0-387-28452-4_6
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