This chapter will look at collaborative global/local production among mobile game creators in Japan, primarily through examining the international culture of production in a single video game studio, by employing a critical lens and methodology from the field of …
CITATION STYLE
Hartzheim, B. H. (2016). Database Production: Planners and Players in a Japanese Mobile Game Studio. In Transnational Contexts of Development History, Sociality, and Society of Play (pp. 151–179). Springer International Publishing. https://doi.org/10.1007/978-3-319-43820-7_6
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