The computational complexity of game trees by eigen-distribution

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Abstract

The AND-OR tree is an extremely simple model to compute the read-once Boolean functions. For an AND-OR tree, the eigen-distribution is a special distribution on random assignments to the leaves, such that the distributional complexity of the AND-OR tree is achieved. Yao's Principle[8] showed that the randomized complexity of any function is equal to the distributional complexity of the same function. In the present work, we propose an eigen-distribution- based technique to compute the distributional complexity of read-once Boolean functions. Then, combining this technique and Yao's Principle, we provide a unifying proof way for some well-known results of the randomized complexity of Boolean functions. © Springer-Verlag Berlin Heidelberg 2007.

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Liu, C. G., & Tanaka, K. (2007). The computational complexity of game trees by eigen-distribution. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4616 LNCS, pp. 323–334). Springer Verlag. https://doi.org/10.1007/978-3-540-73556-4_34

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