We build a simulation model imitating the structure of human reasoning in order to study how people face a Repeated Prisoner's Dilemma game. The results are ranged starting from individual learning in which case the worst result-defection- is obtained, passing through a partial imitation, where individuals could end up in cooperation or defection, and reaching the other extreme of social learning, where mutual cooperation can be obtained. The influence of some particular strategies on the attainment of cooperation is also considered. © 2002 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Ferdinandova, I. (2002). One dilemma - Different points of view. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 2329 LNCS, pp. 439–448). Springer Verlag. https://doi.org/10.1007/3-540-46043-8_44
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