Exploiting adversary's risk profiles in imperfect information security games

1Citations
Citations of this article
5Readers
Mendeley users who have this article in their library.
Get full text

Abstract

At present much of the research which proposes to provide solutions to Imperfect Information Non-Cooperative games provides superficial analysis which then requires a priori knowledge of the game to be played. We propose that High Card, a simple Multiplayer Imperfect Information Adversarial game, provides a more robust model for such games, and further, that these games may model situations of real world security and international interest. We have formulated two such real world models, and have created a modeling bot, which when facing adversaries with equal or better performing risk profiles, achieves a 7-fold increase in win performance. © 2011 Springer-Verlag.

Cite

CITATION STYLE

APA

Stocco, G. F., & Cybenko, G. (2011). Exploiting adversary’s risk profiles in imperfect information security games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7037 LNCS, pp. 22–33). https://doi.org/10.1007/978-3-642-25280-8_4

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free