Integration of a structure from motion into virtual and augmented reality for architectural and urban simulation: Demonstrated in real architectural and urban projects

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Abstract

Computational visual simulations are extremely useful and powerful tools for decision-making. The use of virtual and augmented reality (VR/AR) has become a common phenomenon due to real-time and interactive visual simulation tools in architectural and urban design studies and presentations. In this study, a demonstration is performed to integrate structure from motion (SfM) into VR and AR. A 3D modeling method is explored by SfM under real-time rendering as a solution for the modeling cost in large-scale VR. The study examines the application of camera parameters of SfM to realize an appropriate registration and tracking accuracy in marker-less AR to visualize full-scale design projects on a planned construction site. The proposed approach is applied to plural real architectural and urban design projects, and results indicate the feasibility and effectiveness of the proposed approach.

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Fukuda, T., Nada, H., Adachi, H., Shimizu, S., Takei, C., Sato, Y., … Motamedi, A. (2017). Integration of a structure from motion into virtual and augmented reality for architectural and urban simulation: Demonstrated in real architectural and urban projects. In Communications in Computer and Information Science (Vol. 724, pp. 60–77). Springer Verlag. https://doi.org/10.1007/978-981-10-5197-5_4

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