This paper describes ongoing research towards a new model of video game storytelling involving structural manipulation of space and interactivity.
CITATION STYLE
Goins, E. (2018). Structuring digital game stories. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11318 LNCS, pp. 265–269). Springer Verlag. https://doi.org/10.1007/978-3-030-04028-4_27
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