Coordinated multi-display environments from the desktop, second-screen to gigapixel display walls are increasingly common. Personal and intimate mobile and wearable devices such as head-mounted displays, smartwatches, smartphones and tablets are rarely part of such multi-device ecosystems. With this paper, we contribute to a better understanding about factors that impede the creation and use of such mobile multi-device ecosystems. We base our findings on literature research and an expert survey. Specifically, we present grounded challenges relevant for the design, development and use of mobile multi-device environments.
CITATION STYLE
Grubert, J., Kranz, M., & Quigley, A. (2016). Challenges in mobile multi-device ecosystems. MUX: The Journal of Mobile User Experience, 5(1). https://doi.org/10.1186/s13678-016-0007-y
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