… on Gamified Instructional Media at the elementary school level which can convince teachers that using Gamified Instructional Media is to increase HOTS at the elementary school level …
CITATION STYLE
Hermita, N., Vebrianto, R., Putra, Z. H., Alim, J. A., Wijaya, T. T., & Sulistiyo, U. (2022). Effectiveness of Gamified Instructional Media to Improve Critical and Creative Thinking Skills in Science Class. Advances in Science, Technology and Engineering Systems Journal, 7(3), 44–50. https://doi.org/10.25046/aj070305
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