A game of microservices: Automated intrusion response

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Abstract

The microservice architecture is a subtype of distributed systems that has been attracting a lot of interest both in the industry and academia. Emerging research recognizes the need for a better understanding of microservice security, and, in particular, mechanisms that enable defense-in-depth and adaptive security. With the continuously growing number of possible attacks and defenses, the choice in the optimal defense strategy becomes non-trivial as well as time critical. We propose a cost-sensitive adaptable intrusion response system for microservices, which uses a game theoretic approach to automatically respond to network attacks in real time. Furthermore, we discuss both the applicable attacks and defense responses specific to microservices.

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Yarygina, T., & Otterstad, C. (2018). A game of microservices: Automated intrusion response. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10853 LNCS, pp. 169–177). Springer Verlag. https://doi.org/10.1007/978-3-319-93767-0_12

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