Creating accessible player experiences in digital games

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Abstract

This CHI PLAY 2020 Masterclass is open to all researchers, game designers or educators who are interested in creating games that are more accessible for people with disabilities. This presentation will go over the common models for discussing accessibility in games, and review the historical and modern paradigms of how games are made accessible. Participants will be introduced to the Accessible Player Experiences design language, a set of data-driven patterns for design of accessible games.

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Power, C. (2020). Creating accessible player experiences in digital games. In CHI PLAY 2020 - Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play (p. 7). Association for Computing Machinery, Inc. https://doi.org/10.1145/3383668.3419851

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