The field of Augmented Cognition (AugCog) has evolved over the past decade from its origins in the Defense Advanced Research Projects Agency (DARPA)-funded research program, emphasizing modulation of closed-loop human-computer interactions within operational environments, to address a broader scope of domains, contexts, and science and technology (S&T) challenges. Among these are challenges related to the underlying theoretical and empirical research questions, as well as the application of advances in the field within contexts such as training and education. This paper summarizes a series of ongoing research and development (R&D) efforts aimed at applying an AugCog-inspired framework to enhance both human-technology and human-human interactions within a variety of training and operational domains. © 2013 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Skinner, A., Long, L., Vice, J., Blitch, J., Fidopiastis, C. M., & Berka, C. (2013). Augmented interaction: Applying the principles of augmented cognition to human-technology and human-human interactions. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8027 LNAI, pp. 764–773). https://doi.org/10.1007/978-3-642-39454-6_82
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