In recent years, 3D sketching has gained popularity as an efficient alternative to conventional 3D geometric modeling for rapid prototyping, as it allows the user to intuitively generate a large range of different shapes. In this paper, we present some sketching interactions for 3D modeling, based on a set of two different bidimensional sketches (profile curve and silhouette curve). By using these two sketches and combining them with a gesture grammar, a very large variety of shapes (including shapes with topological holes) can be easily produced by our interactive modeling environment. © Springer-Verlag Berlin Heidelberg 2006.
CITATION STYLE
Levet, F., Granier, X., & Schlick, C. (2006). 3D sketching with profile curves. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4073 LNCS, pp. 114–125). Springer Verlag. https://doi.org/10.1007/11795018_11
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