A look into the future of serious games technology

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Abstract

Serious games often lack detail and graphical polish when compared with commercial games. While there has been an impressive evolution in the graphical technology of AAA games, serious games often lag behind in the adoption of these new technologies. However, adopting these technologies may be beneficial for the player's enjoyment of the game, the immersion effect they can achieve, and the market value of the final product. This lack of detail is often caused by two reasons. Firstly, the budgets allocated for serious games are often lower and the time spent in production time is usually shorter. Secondly, the teams developing serious game content usually consist of educators who are less experienced in the game development process. However, recently there have been new developments in game technology which may help to alleviate this. In this abstract we will give a short overview of upcoming technologies and how they may benefit serious game creators. © 2012 Springer-Verlag.

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Hollemeersch, C. F., Pieters, B., Lambert, P., & Van De Walle, R. (2012). A look into the future of serious games technology. In Communications in Computer and Information Science (Vol. 280 CCIS, pp. 58–60). https://doi.org/10.1007/978-3-642-33814-4_8

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