Gamification is one specific way to increase mobile app users' brand loyalty. We propose that the frequency with which one uses immersion-, achievement-and social-related features relates to brand loyalty. To provide empirical evidence for this proposal, we obtained …
CITATION STYLE
Mattke, J., & Maier, C. (2021). Gamification: Explaining Brand Loyalty in Mobile Applications. AIS Transactions on Human-Computer Interaction, 62–81. https://doi.org/10.17705/1thci.00142
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