Fully automatic methodology for human action recognition incorporating dynamic information

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Abstract

In this paper, a star-skeleton-based methodology is described for analyzing the motion of a human target in a video sequence. Star skeleton is a fast skeletonization technique by connecting centroid of target object to its contour extremes. We represent the skeleton as a five-dimensional vector, which includes information about the positions of head and four limbs of a human shape in a given frame. In this manner, an action is composed of a sequence of star skeletons. With the purpose of use an HMM which allows model the actions, a posture codebook is built integrating star skeleton and motion information. With this last information we can distinct better between actions. Supervised (manual) and No-supervised methods (clustering-based methodology) have been used to create the posture codebook. The codebook is dependently of the actions to represent (We choose four actions as example: walk, jump, wave and jack). Obtained results show, firstly, including motion information is important to get a correctly differentiation between actions. On the other hand, using a clustering methodology to create the codebook causes a substantial improvement in results. © 2011 Springer-Verlag.

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APA

González, A., Ortega Hortas, M., & Penedo, M. G. (2011). Fully automatic methodology for human action recognition incorporating dynamic information. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7042 LNCS, pp. 173–180). https://doi.org/10.1007/978-3-642-25085-9_20

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