Offers a comprehensive examination of the acoustics and psychoacoustics relevant to sound in virtual environments (inclusive of virtual reality and video games) Provides the first the history of sound (non-music, non-speech) within virtual reality/games Contributes to multidisciplinary fields of study, including game design and technologies, computer science, music and sound design and the wider psychology and philosophy of virtual reality.
CITATION STYLE
Garner, T. A. (2018). Echoes of Other Worlds: Sound in Virtual Reality. Echoes of Other Worlds: Sound in Virtual Reality. Springer International Publishing. https://doi.org/10.1007/978-3-319-65708-0
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