Interactive Media art communicates with audiences using many interfaces. The audience experiences each interface differently. Two different kinds of art experiences can be generated using the same themes. Using a touch screen monitor and Microsoft Kinect motion sensors, in the same gallery environment, we surveyed visitor experiences with both forms of art in a stereoscopic environment. We discovered that motion interfaces are better than touch interfaces for interactive media art, with the changes in depth providing more powerful stereoscopic audience experiences. © 2013 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Kim, Y., Lee, M., Nam, S., & Park, J. (2013). User interface of interactive media art in a stereoscopic environment. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8018 LNCS, pp. 219–227). https://doi.org/10.1007/978-3-642-39226-9_25
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