Consistency modifications for automatically tuned Monte-Carlo tree search

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Abstract

Monte-Carlo Tree Search algorithms (MCTS [4,6]), including upper confidence trees (UCT [9]), are known for their impressive ability in high dimensional control problems. Whilst the main testbed is the game of Go, there are increasingly many applications [13,12,7]; these algorithms are now widely accepted as strong candidates for high-dimensional control applications. Unfortunately, it is known that for optimal performance on a given problem, MCTS requires some tuning; this tuning is often handcrafted or automated, with in some cases a loss of consistency, i.e. a bad behavior asymptotically in the computational power. This highly undesirable property led to a stupid behavior of our main MCTS program MoGo in a real-world situation described in section 3. This is a big trouble for our several works on automatic parameter tuning [3] and the genetic programming of new features in MoGo. We will see in this paper: A theoretical analysis of MCTS consistency; Detailed examples of consistent and inconsistent known algorithms; How to modify a MCTS implementation in order to ensure consistency, independently of the modifications to the "scoring" module (the module which is automatically tuned and genetically programmed in MoGo); As a by product of this work, we'll see the interesting property that some heavily tuned MCTS implementations are better than UCT in the sense that they do not visit the complete tree (whereas UCT asymptotically does), whilst preserving the consistency at least if "consistency" modifications above have been made. © 2010 Springer-Verlag.

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APA

Berthier, V., Doghmen, H., & Teytaud, O. (2010). Consistency modifications for automatically tuned Monte-Carlo tree search. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6073 LNCS, pp. 111–124). https://doi.org/10.1007/978-3-642-13800-3_9

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