Taxing subnetworks

21Citations
Citations of this article
11Readers
Mendeley users who have this article in their library.
Get full text

Abstract

We study taxes in the well-known game theoretic traffic model due to Wardrop. Given a network and a subset of edges, on which we can impose taxes, the problem is to find taxes inducing an equilibrium flow of minimal network-wide latency cost. If all edges are taxable, then marginal cost pricing is known to induce the socially optimal flow for arbitrary multi-commodity networks. In contrast, if only a strict subset of edges is taxable, we show NP-hardness of finding optimal taxes for general networks with linear latency functions and two commodities. On the positive side, for single-commodity networks with parallel links and linear latency function, we provide a polynomial time algorithm for finding optimal taxes. © 2008 Springer Berlin Heidelberg.

Cite

CITATION STYLE

APA

Hoefer, M., Olbrich, L., & Skopalik, A. (2008). Taxing subnetworks. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5385 LNCS, pp. 286–294). https://doi.org/10.1007/978-3-540-92185-1_35

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free