This research aims to develop and assess flipped classroom by using cloud-based learning and board games to enhance critical thinking skills. Research results indicate that the model consists of 3 concepts which are flipped classroom activities, cloudbased learning, and board game usage. Regarding the evaluation results of the appropriateness of the model, the specialists comment that overall has the highest appropriateness. The aspect of principle, concept, and theory relating the components of appropriateness index are rated as highest, then followed by flipped classroom process, flipped classroom environment, and learning assessment, respectively.
CITATION STYLE
Chukusol, C., & Piriyasurawong, P. (2022). Development of Flipped Classroom using Cloud-Based Learning and Board Games Model to Enhance Critical Thinking Skills. TEM Journal, 11(1), 94–103. https://doi.org/10.18421/TEM111-11
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