This paper describes the development of an interactive and motivational tool, to give immersion in the cognitive therapeutic exercise (Perfetti method). This system is implemented with the use of virtual environments developed in the Unity 3D graphic engine. The environments present friendly, novel designs, which are shown to the user in augmented reality with the help of a high-end smartphone and virtual reality headset. In addition, the system helps in the process of recording activities and collecting important data for the monitoring and evolution of the users.
CITATION STYLE
Pruna, E., Escobar, I., Acurio, A., Cocha, H., Bucheli, J., & Mena, L. (2018). Augmented Reality System for the Complement of Cognitive Therapeutic Exercise in Children: Preliminary Tests. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10851 LNCS, pp. 239–246). Springer Verlag. https://doi.org/10.1007/978-3-319-95282-6_18
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