Embodying cognitive processes in storytelling interfaces for children

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Abstract

This paper explores the effects of story creation interfaces for children that embody different types of psychologically-grounded cognitive approaches. Two versions of a story creation interface for children were created: one leads the user to focus on a macro-level structure of their story before furnishing scene details, while the other leads the user to focus initially on individual scene details before moving on to determine the macro-level structure of the story. A study was conducted to compare the use of the two types of story creation interfaces by children between the ages of 7 and 12. Findings indicate that different cognitive models can have differing effects on children’s storytelling. In our case, a micro-first model resulted both in greater ease of use as measured by flow and usability, and in richer stories produced.

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Brown, S. A., Chu, S. L., & Loustau, T. (2019). Embodying cognitive processes in storytelling interfaces for children. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11869 LNCS, pp. 357–363). Springer. https://doi.org/10.1007/978-3-030-33894-7_37

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