Image-Based Rendering and the Sampling of the Plenoptic Function

1Citations
Citations of this article
1Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Image-based rendering (IBR) is a technique for producing arbitrary views of a scene using multiple images instead of exact object models. The central concept is that each image comprises a collection of light rays and a new view is interpolated from these light rays. If we modelled the light rays using a seven-dimensional function, known as the plenoptic function, then IBR can be viewed in terms of sampling and reconstruction. Therefore the important goal of minimizing the number of images required in IBR, whilst maintaining rendering quality, can be examined through sampling analysis of the plenoptic function. In this context, the chapter examines the state of the art in plenoptic sampling theory. It focuses on both uniform and adaptive sampling of the plenoptic function. In particular, it presents theoretical results for uniform sampling based on spectral analysis of the plenoptic function and algorithms for adaptive plenoptic sampling. © 2013 by John Wiley & Sons, Ltd.

Cite

CITATION STYLE

APA

Gilliam, C., Brookes, M., & Dragotti, P. L. (2013). Image-Based Rendering and the Sampling of the Plenoptic Function. In Emerging Technologies for 3D Video: Creation, Coding, Transmission and Rendering (pp. 231–248). John Wiley and Sons. https://doi.org/10.1002/9781118583593.ch12

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free