Watermarking technique for authentication of 3-D polygonal meshes

15Citations
Citations of this article
4Readers
Mendeley users who have this article in their library.
Get full text

Abstract

In this paper, we present a watermarking technique for authentication of 3-D polygonal meshes. The proposed technique is based on a wavelet-based multiresolution analysis to convert an original polygonal mesh model into a simplified mesh model and wavelet coefficient vectors. The embedding procedure is to modify the vertex of a simplified mesh model at a low resolution according to the order of norms of the wavelet coefficient vectors using a look-up table. The watermark extraction process is to restore the binary logo pattern by extracting a binary watermark bit from a look-up table corresponding to the watermarked simple mesh. The experimental results show that the proposed method is invariant to the location, scale and rotation transformation while detecting unauthorized modifications. © Springer-Verlag Berlin Heidelberg 2005.

Cite

CITATION STYLE

APA

Cho, W. H., Lee, M. E., Lim, H., & Park, S. Y. (2005). Watermarking technique for authentication of 3-D polygonal meshes. In Lecture Notes in Computer Science (Vol. 3304, pp. 259–270). Springer Verlag. https://doi.org/10.1007/978-3-540-31805-7_22

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free