Content prototyping - An approach for engaging non-technical users in participatory design

13Citations
Citations of this article
38Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

Many in the developing world have little to no experience with computers - they have never used software as part of their daily lives and jobs, so there is always a challenge for how this class of users can be engaged in Participatory Design in a manner that the value of their participation is not limited by their computing experience. This paper looks at previous work that addressed this challenge, and introduces an approach called content prototyping, which is an adaptation of existing practices to fit the needs of non-technical users. We also discuss the lessons learned from using this approach, and give recommendations for related projects in the developing world. © 2013 IFIP International Federation for Information Processing.

Author supplied keywords

Cite

CITATION STYLE

APA

Molapo, M., & Marsden, G. (2013). Content prototyping - An approach for engaging non-technical users in participatory design. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8117 LNCS, pp. 788–795). https://doi.org/10.1007/978-3-642-40483-2_56

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free