A unique marketing education tool: The marketing in a new era simulation game

1Citations
Citations of this article
9Readers
Mendeley users who have this article in their library.

Abstract

This article describes a novel grain marketing simulation game called Marketing in a New Era (MINE) that was developed for use in Extension producer meetings and other educational settings. Key benefits of MINE are that users can personalize the game's marketing simulation environment by incorporating information specific to their operations or regions, users receive immediate feedback about their marketing simulation performance, and users can engage in numerous marketing simulations within a short time period.

Cite

CITATION STYLE

APA

Kotsakou, S., Walters, C., Groskopf, J., Tigner, R., & Banerjee, S. (2018). A unique marketing education tool: The marketing in a new era simulation game. Journal of Extension, 56(6). https://doi.org/10.34068/joe.56.06.01

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free