An indispensible precondition for graphical computer simulations of human body movement is the availability of an efficient coding and command language that can function as a link between man and machine. A high-resolution notation system, the Bernese System for Time-Series Notation of Human Movement Behavior, is described, and its capacity to generate scripts for graphical computer animations is demonstrated on the basis of recent software developments. Three different 3-D animation programs are introduced, which have been developed under MS-DOS using an interactive BASIC compiler as the software tool. The programs have been set up to serve different purposes in current nonverbal research: visual feedback during time-series notation, dynamic face-validity check of completed time-series protocols, and experimental simulations of dyadic interactions. © 1989 Psychonomic Society, Inc.
CITATION STYLE
Bente, G. (1989). Facilities for the graphical computer simulation of head and body movements. Behavior Research Methods, Instruments, & Computers, 21(4), 455–462. https://doi.org/10.3758/BF03202817
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