PENGEMBANGAN PERMAINAN SIRKUIT ANIMOVE UNTUK MENSTIMULASI KEMAMPUAN MOTORIK KASAR ANAK USIA 5-6 TAHUN

  • Sistiarini R
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Abstract

The product developed comprised the Animove (Animal Movement) circuit game. This research and development aims to produce a physical motor learning that can teach gross motor skills, strength, speed, and agility in children aged 5-6 years by focusing on the benefits, safety, and attractiveness in the game. This study utilized the Research and Development (R&D) method by Borg and Gall which has been approved into the following seven steps: 1) initial research and data collection in the field, 2) planning, 3) developing initial products, 4) initial revisions, 5) conducting trials in small limited groups, 6) revising product improvements, and 7) disseminating or developing through scientific forums at national education seminars. The data were obtained from other early childhood game experts and motor experts. This research employed both qualitative and quantitative methods as data analysis techniques. The instruments used consisted of questionnaires and observation sheets. The results of the expert validation are as follows: (1) game experts stated that 97.22% of the Animove circuit game was very valid, appropriate and easy for children to play, (2) game instrument experts declared that 84.09% of the game was very valid, safe, and attractive for children, (3) motor physicists mentioned that 96.43% of the game was very valid and able to stimulate the gross motor physical development of children aged 5-6 years in Kindergarten group B, specifically to improve and correct the agility of children. The small group test revealed that (1) the safety level of the Animove game for children aged 5-6 years reached 91.67%, (2) the ease level of this game reached 95%, and (3) in terms of appearance level, this game reached 96.67%, meaning that it was interesting. Therefore, it can be concluded that the Animove game was very valid and suitable for use in the physical-motor development of early childhood.

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APA

Sistiarini, R. D. (2021). PENGEMBANGAN PERMAINAN SIRKUIT ANIMOVE UNTUK MENSTIMULASI KEMAMPUAN MOTORIK KASAR ANAK USIA 5-6 TAHUN. AWLADY : Jurnal Pendidikan Anak, 7(1), 46. https://doi.org/10.24235/awlady.v7i1.6837

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