Development of a serious game for laparoscopic suture training

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Abstract

Surgeon training in laparoscopic suturing is very important because this task generally requires an high level of experience from the surgeon. Serious gaming refers to a computer games technology where the primary goal is to train the player. In this kind of training the education goal is achieved also ensuring the entertainment and the engagement factors typical of a traditional game. This paper presents the development of a serious game for training on suturing in laparoscopic surgery that is focused on the physical modeling of the virtual environment and on the definition of a set of parameters used to assess the level of skills developed by the trainees.

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De Paolis, L. T., Ricciardi, F., & Giuliani, F. (2014). Development of a serious game for laparoscopic suture training. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8853, pp. 90–102). Springer Verlag. https://doi.org/10.1007/978-3-319-13969-2_7

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