This research focuses on the mobile learning of mathematics games (MLM games) to enhance problem-solving skills and adopts the structure of a closed-ended and a five-point Likert scale questionnaire. The fifteen experts agreed with the eight factors that influence to enhance problem-solving skill (Mean = 4.59, S.D. = 0.56). The questionnaires are randomly assigned to forty students. The results indicate: (1) most of the students are evaluated with MLM games in terms of quality game content (Mean = 4.70, S.D. = 0.65) (2) the students have benefited from the use of MLM games in terms of the sound aspect, especially the appropriateness of the song used in the lesson at a high level, and (3) the students are satisfied at a high level that the lesson could be reviewed at any time. The fifth time achieved the learning achievement at 82 percent, so teachers and schools should put more effort into developing mobile learning games.
CITATION STYLE
Piriyasurawong, P., & Ruangvanich, S. (2020). Mobile learning of mathematics games to enhance problem-solving skill. In Advances in Intelligent Systems and Computing (Vol. 1134 AISC, pp. 79–90). Springer. https://doi.org/10.1007/978-3-030-40274-7_8
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