The current generation of young learners demands innovative educational approaches that meet their characteristics and needs. Recent initiatives go beyond the use of games and propose that students can construct games themselves, developing design and programming abilities, and learning curricular contents in more engaging ways. However, integrating digital games to educational settings involves several aspects related to the structure of educational systems and methods of teaching. This research analyzes two school-based processes of game development and identifies aspects that promote student engagement. Results form a model for game development in the educational context.
CITATION STYLE
Morais, D. C. S. de, & Falcão, T. P. da R. (2019). Abordagem Participativa de Desenvolvimento de Jogos Digitais Educacionais no Contexto Escolar. Revista Brasileira de Informática Na Educação, 27(01), 132. https://doi.org/10.5753/rbie.2019.27.01.132
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