In the field of edutainment, it is very important to produce Web3D works efficiently, and to be able to visualize or interactively experience obscure heritage architectures and historical events. In this article, we describe 3Dblog technology, which we have proposed and developed. In addition, we explain a virtual system that we constructed by applying the proposed 3Dblog technology. In addition to being a useful and enjoyable learning tool, 3Dblog not only enables non-professional users to construct objects easily, it also allows both object constructors and users to easily participate in the construction of a virtual environment collaboratively. This brings forth new possibilities in experiencing virtual heritage ... © Springer-Verlag Berlin Heidelberg 2006.
CITATION STYLE
Nishio, Y., Yasuda, T., & Yokoi, S. (2006). Design and contents of a 3Dblog system and its applications to edutainment. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3942 LNCS, pp. 552–565). Springer Verlag. https://doi.org/10.1007/11736639_66
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