The increasing sophistication and availability of Augmented and Virtual Reality (AR/VR) technologies wield the potential to transform how we teach and learn computational concepts and coding. This project develops a platform for creative coding in virtual and augmented reality. The Embodied Coding Environment (ECE) is a flow-based visual coding system designed to increase physical engagement with programming and lower the barrier to entry for novice programmers. It is conceptualized as a merged digital/physical workspace where spatial representation of code, the visual outputs of the code, and user interactions and edit histories are co-located in a virtual 3D space.
CITATION STYLE
Twomey, R., Sharkey, T., Wood, T., Eguchi, A., Sweet, M., & Choon Wu, Y. (2022). An Immersive Environment for Embodied Code. In Conference on Human Factors in Computing Systems - Proceedings. Association for Computing Machinery. https://doi.org/10.1145/3491101.3519896
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