Gamification is about identifying structures and behavioral procedures in “games” (video-games, board-games, party-games … or even sports!) and replicate them in educational or working, to manage audience behavior.
CITATION STYLE
Danelli, F. (2015). Implementing game design in gamification. In Gamification in Education and Business (pp. 67–79). Springer International Publishing. https://doi.org/10.1007/978-3-319-10208-5_4
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