Engineering project-based learning model using virtual laboratory mix augmented reality to enhance engineering and innovation skills

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Abstract

The purposes of this study were: (1) to develop Engineering Project-Based Learning Model Using Virtual Laboratory mix Augmented Reality to Enhance Engineering and Innovation Skills (2) to evaluate about the suitability of Engineering Project-Based Learning Model Using Virtual Laboratory mix Augmented Reality to Enhance Engineering and Innovation Skills by 3 education experts, 3 electrical communication engineering experts and 3 information technology and communication experts. The findings indicated that the Engineering Project-Based Learning Model Using Virtual Laboratory mix Augmented Reality to Enhance Engineering and Innovation Skills 4 Components: 1. Input with 5 steps: (1) Lesson objective (2) learner analysis (3) teacher analysis (4) content and (5) virtual laboratory, 2. Process have 5 steps: (1) problem identification and analysis (2) project definition (3) engineering design and problem-solving (4) implementation of engineering problem-solving (5) appropriate system development and control, 3. Output as an assessment that has (1) Engineering skills evaluation, (2) innovation evaluation, 4. Feedback that consists of engineering skills and innovation evaluation result. From the Engineering Project-Based Learning Model Using Virtual Laboratory mix Augmented Reality to Enhance Engineering and Innovation Skills, It was found that the result about the learning model is proper in the highest level (X = 4.36, S.D. = 0.19). It’s shown that it can bring that model to use for the development of ability, Engineering and Innovation Skills.

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APA

Wattanasin, W., Piriyasurawong, P., & Chatwattana, P. (2020). Engineering project-based learning model using virtual laboratory mix augmented reality to enhance engineering and innovation skills. In Advances in Intelligent Systems and Computing (Vol. 1134 AISC, pp. 808–817). Springer. https://doi.org/10.1007/978-3-030-40274-7_78

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