We present a fast approximate planarity calculation implemented on a Graphic Processing Unit (GPU). The approximate planarity of an image patch is calculated by combining the output of a number of planarity filters. We also demonstrate the use of the local planarity as a criterium for region growing. This region growing is then further optimized using a parallel implementation. The sparse nature of these filters and the inherent parallelism of the filter bank allow a fast implementation on a parallel processor architecture such as the Compute Unified Device Architecture (CUDA) from nVIDIA. © 2012 Springer-Verlag.
CITATION STYLE
Heyvaert, M., & Veelaert, P. (2012). Fast planarity estimation and region growing on GPU. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7346 LNCS, pp. 125–139). https://doi.org/10.1007/978-3-642-32313-3_9
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