Digital Versus Analogue Multiplayer Gaming: Comparing Learning Outcomes

  • Kurapati S
  • Bekebrede G
  • Lukosch H
  • et al.
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Abstract

… in a realistic way, but also behave realistically, they foster the flow and immersion … in high school computer science education: impact on educational effectiveness and student motivation … Lessons learned from creating a mobile version of an educational board game to increase …

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Kurapati, S., Bekebrede, G., Lukosch, H., Kourounioti, I., Freese, M., & Verbraeck, A. (2019). Digital Versus Analogue Multiplayer Gaming: Comparing Learning Outcomes (pp. 463–472). https://doi.org/10.1007/978-981-13-8039-6_44

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