Extensive research has been carried out in using computer-based techniques to train and prepare workers for various industry positions. Most of this research focuses on how to best enable the workers to perform a type of task safely and efficiently. In fact, many of the accidents in manufacturing and construction environments are due to the lack of proper training needed for employees. In this study, we compare the impact of three types of training approaches on the planning and problem-solving abilities of a trainee while he/she performs the Towers of Hanoi (TOH) task. The three approaches are (a) traditional (with a human trainer), (b) gamification (game-based training simulation), and (c) computer-aided training. The aim of this study is to evaluate a worker’s level of functioning and problem-solving skills based on a specific training approach. Exact assessment of functional capacities is an important prerequisite to ensure effective and personalized training. The study uses workplace simulation to collect different types of performance data and assess the impact of these training approaches.
CITATION STYLE
Babu, A. R., Rajavenkatanarayanan, A., Abujelala, M., & Makedon, F. (2017). VoTrE: A vocational training and evaluation system to compare training approaches for the workplace. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10280, pp. 203–214). Springer Verlag. https://doi.org/10.1007/978-3-319-57987-0_16
Mendeley helps you to discover research relevant for your work.