VR game is to simulate a false world and substitute the player's consciousness into the game to make the player feel more real. Compared with traditional games, VR game is freer. In order to provide a good immersive game, this paper develops a game called “Defer our homeland”. The purpose is to find out how to refine the details better, so as to improve the immersive experience of players. Therefore, we refined the details of background music, interaction design and scene respectively. In terms of background music, different from other games, the concert changes with the change of the plot. For example, the music is low and depressed at the beginning of the plot, and will gradually turn into passionate after the victory. In terms of scene design, considering some factors in the background story, in order to set off other details, the dilapidation degree of each map is different. As the map gets more and more dilapidated, the light will gradually dim. This means that the player is close to the boss. After players' feedback, the conclusion is that almost details of the game itself will affect the players' immersive experience. Especially in interactive design and background music, it is deeply praised and loved by players.
CITATION STYLE
Li, L., Li, M., & Pan, D. (2023). Immersive narrative design in VR game. Highlights in Science, Engineering and Technology, 49, 509–519. https://doi.org/10.54097/hset.v49i.8603
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